Monday, 16 May 2011

Start!

Hey my name is Thomas Bowker, I study programming at the AIE Sydney and this is my blog for my Game Industry Research Project due December 2011.

I  went from inverse kinematics to some kind of procedurally generated universe that could be explored, but I finally settled on Deferred Shading as the topic I would research and implement. I hope to update this blog fairly often, cya then.